[Off Cape Henlopen, February 14,1776]
Signals for the American Fleet by Day ー
For Sailing ー loose the Fore topSail and Sheet it home
For Weighing and coming to Sail ー loose all the TopSails and sheet them home
For the Fleet to Anchor ー Clew up the Main topSail & hoist a weft in the Ensign —
For Seeing a strange Vessel ー hoist the Ensign and lower & hoist it as many times as you see Vessels allowing two Minutes between each time
For Chaceing ー For the whole Fleet to Chace A Red Pendant at the fore top Mast head ー
To give over the Chace ー A white Pendant at the fore topMasthead
For the Columbus to Chace ー Strike the broad Pendant half Mast to be answer'd by aweft in the Ensign and making Sail
To Chace to Windward ー hoist the Ensign lowering the Pendant at the same time if to Leeward not ー To give over the Chace a white Pendant at the Fore top Masthead & if at a great distance fire a Gun at the same time —
this may serve for any of the Vessels to give over the Chace and return into the Fleet ー
For the Andrew Doria to Chace ー A dutch Flagg at the Fore top Masthead ー To Chace to Windward hoist the Ensign lowering the Pendant at the same time if To Leeward not To give over the Chace a white Pendt at the Fore top Masthead and if at a great distance fire a Gun at the same time —
For the Cabot to Chace ー A white Flagg at the fore topMast head to Chace to Windward hoist the Ensign lowering the Pendant at the same time ー if to Leeward not ー To give over the Chace a white Pendant at the fore top Masthead, and if at a great distance fire a Gun at the same time ー
For the Sloop Providence to Chace ー A St Georges Ensign with Stripes at the Mizen peak ー to Chace to Windward hoist the Ensign, lowering the Pendant at the same time if to Leeward not ー To give over the Chace a White Pendant at the fore top Masthead, and if at a great distance fire a Gun at the same time ー
For a General Attack, or the whole Fleet to Engage ー The Standard at the Maintop Top Masthead with the striped Jack & Ensign in their proper Places
To disengage and form into a Squadron A white flagg at the Ensign Staff & the same into a Weft for every Vessel to make the best of their way off from the Enemy for their own preservation ー
For all the Captains to come onboard the Commodore ー A red Pendant at the Ensign Staff ー
To Speak with the Columbus ー A white Pendant at the Mizen top Masthead ー
To Speak with the Andrew Doria A dutch flagg at the Mizen topMthead
To Speak with the Cabot A weft in a Jack at the Mizen top Masthead
To Speak with the Providence ー A white flagg at the Mizen top Mast head ー
For any Vessel in the Fleet that want to speak with the Commodore ー A weft in the Ensign and if in distress accompanied with two Guns
To fall into a Line abreast A red Pendant at the Mizen Peak
To fall into a Line ahead ー A white Pendant at the Mizen Peak
For Meeting after a Separation A weft in an Ensign at the Main top Gallt Masthead ー to be answered with the same and Clewing up the Main top Gallt Sail if they have any sett
To Speak with the Sloop Fly A dutch Flagg at the Ensign Staff
For the Sloop Fly to Chace A dutch flag at the Main top Gallt Masthead ー to Chace to Windward hoist the Ensign Lowering the Pendant at the same time if to Leeward not ー to give over the Chace & return into the Fleet a white Pendant at the Fore top Mast head & if at a great distance fire a Gun at the same time
For the Sloop Hornet to Chace A red Pendant at the Mizen top masthead, to Chace to Windwd hoist the Ensign lowering the Pendant at the same time ー if to Leeward not To give over the Chace a white Pendant at the fore top Masthead & if a great distance fire a Gun at the same time
For the Schooner Hornet [Wasp] to Chace A dutch flagg at the Mizen Peak ー to Chace to Windward hoist the Ensign lowering the Pendant at the same [time] ー if to Leeward not to give over the Chace a white Pendant at the fore top Masthead and if at a great distance fire a Gun at the same time
Signals in a Fogg or thick Weather
When it comes on foggy and the Commodore will continue the same Sail & Course
fire a Gun every half hour
To bring too on the larboard Tack
fire two Guns
To bring too on the Starboard Tack
fire three Guns ー
Any Vessel in the Fleet discovering an Enemy of Superior force shall fire four Guns and shall be answered by every Vessel in the Fleet with two Guns & then endeavour to Speak with the Commodore, And upon hearing one of the Fleet Engage an Attack must be made by the whole in the best manner possible
For the whole fleet to Anchor ー
fire five Guns ー
To haul upon a Wind on the Starbd Tack
fire six Guns ー
To haul upon a Wind on the Larboard Tack ー fire seven Guns ー
To bear up or go before the Wind
fire eight Guns ー
Any of the Vessels in the Fleet discovering Land or Danger ー fire Minute Guns until the danger is over ー
Signals by Night
To Weigh and come to Sail
three lights in the Mizen Shrouds abreast of each other ー to be answered by each Ship with one light in the Main Shrouds ー
To put about & stand upon the other Tack ー
two lights upon the Ensign Staff to be answered by the other Vessels with one
To Ware and Stand upon the other Tack
three lights upon the Ensign Staff, to be answered by the other Vessels with two ー
To Ware & Stand before the Wind ー
two lights at the Mizen Peak, to be answered by three lights at the Ensign Staff ー
For the Fleet to heave too with their Starboard Tacks onboard ー
a light in the Starboard Main Shrouds with one Gun 1
To heave too with their Larboard Tacks on board a light in the Larboard Main Shrouds with two Guns ー 2
For discovering strange Vessels ー
A Light upon the Ensign Staff with a false Fire, and as many false Fires as Vessels discovered ー
For discovering Land or Danger ー
Show a great Number of Lights and fire Guns which is to be Continued untill every Vessel in the Fleet answer it by firing a Gun each ー
For the Fleet to Attack or Engage the Enemy
fire a Gun, and as many false Fires as there is Ships in the Fleet ー
For Meeting after a Separation
two false Fires ー to be answered by the Same ー
For the Fleet to Anchor
A light at the Main top Masthead to be answered by a light in the same place when safe at Anchor